Diablo 2 cube recipes 1.142/12/2024 ![]() Also includes output parameters, (See Appendix B for more details). Output: Defines the first recipe result item. Input 1 - primary item of recipe, target of outputs for item transform recipes. ![]() Also includes input parameters, (See Appendix B for more details). Inputs 1: through input 7: This controls the type of inputs used for the recipe, each cell stands for a different item. Note: If you are using the “qty” parameter in any inputs this number must include the sum of quantities. Numinputs: Controls the number of items you need to put into the cube for this recipe. In example: ama, bar, pal, nec, sor, dru and ass. Value: Replaces realtime field, can now select threshold for custom requirement (See Appendix A for more details).Ĭlass: You can use this to make a recipe class specific by using the class codes. Param: Replaces realtime field, can now select requirement for allowing recipe (See Appendix A for more details). Op: Replaces realtime field, can now select requirement for allowing recipe (See Appendix A for more details). *I am not sure if 1 is used in this file, but this column works the same way it works in all the other item related files, so it probably does. Version: Tells the game if this is a old classic, new classic or expansion recipe, 0=old classic d2, 1=new classic d2 and 100 is expansion recipe. Min diff: Minimum game difficulty to use recipe ( 0 = all difficulties, 1 = Nightmare and hell, 2 = hell only). Ladder: Boolean, 1 if only allowed in ladder on realms (TBD) (Note: Also works for single player, tcp/ip) This file controls the recipes for the Horadric Cubeĭescription: This column has no function, it only serves as a comment field to make it easier to find specific recipes.Įnabled: Boolean, this controls if a recipe is active in-game, 1 stands for yes and 0 stands for no. ![]()
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